
Hair, fur and feathers for 3D characters
A specialist hair & fur studio for 3D characters.
Grizzly Bear Studios is a focused team that does one thing: hair and fur for 3D characters. We partner with game and cinematic teams from first groom to final in-engine implementation, matching art direction while staying inside technical budgets.
Services

Card Based Hair
Card-based hair uses textured polygon meshes to create realistic hairstyles while maintaining optimized performance for real-time games.

Strand Based Hair
Created using tools like Maya XGen and Houdini, strand-based grooms deliver highly realistic hair for cinematics and high-fidelity characters.

Fur
Made using card, strand or shell based techniques create realistic fur for animals and creatures, optimized for games or high fidelity cinematics.
Contact
